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User forums => Help => Topic started by: Digited on November 21, 2007, 08:52:15 pm

Title: ddbg half-life [fixed]
Post by: Digited on November 21, 2007, 08:52:15 pm
Hi,

I'm working in C::B nightlies with D's dmd compiler under 32bit winXP.

Does anyone use ddbg's (0.10) callstack, watches and mouse-marked values lookup? All this doesn't work with last 4 nightly builds. Just one thing using ddbg works: breakpoints and stepping through code. Is this a bug or a feature?
Searched for same topics  - have found just one old topic (http://forums.codeblocks.org/index.php/topic,5984.0.html). People talked (http://www.digitalmars.com/d/archives/digitalmars/D/debugger/DDBG_How_to_get_it_to_work_with_CodeBlocks_246.html) about this in d forums, it was said that all ddbg's features perfectly work from command line, but not from C::B. But that was in august... The situation is the same now, or I just didn't add a magic switch or option somewhere?

btw, C::B is a great IDE, thanks, C::B team!
Title: Re: ddbg half-life
Post by: Digited on December 04, 2007, 09:47:00 pm
Last two builds - two upgrades of ddbg and d support. Now everything seems to be working.
Great great thanks to Code::Blocks team involved!