Code::Blocks Forums

User forums => Using Code::Blocks => Topic started by: blworld on August 19, 2007, 06:27:00 am

Title: is there a gdb command console?
Post by: blworld on August 19, 2007, 06:27:00 am
Sometimes, i need to send gdb command manual.
We can use 'Send user command to debuger'.
But when it comes to that you need to input command frequent?
Is there a gdb command console for input and output command?

Thanks.
Title: Re: is there a gdb command console?
Post by: mariocup on August 19, 2007, 10:26:04 pm
Hi blworld,

sorry in CB there is no gdb command console at the moment, but I think as more and more embedded developer are using Code::Blocks it will be available in the future.

Title: Re: is there a gdb command console?
Post by: blworld on August 20, 2007, 07:59:28 am
Thanks. I wish it will come as soon as poosible.
Title: Re: is there a gdb command console?
Post by: evraQ on August 29, 2007, 01:03:51 am
I've been looking for the same thing. I've noticed in the C::B RC2 version, one can go to Project -> Properties, go to the Targets tab and change the drop down menu for type to console application. It still runs the OpenGL app, but the black command-line console appears in the background. A simple cout statement can give output through it and I suppose input will work as well.

Now I need to figure out how to adjust things so that the console window appears by default with every OpenGL project, without having to change it every time.
Title: Re: is there a gdb command console?
Post by: jazzer on August 29, 2007, 03:25:37 am
as more and more embedded developer are using Code::Blocks it will be available in the future.
I'd like to vote for adding this feature