Code::Blocks Forums

Developer forums (C::B DEVELOPMENT STRICTLY!) => Development => Topic started by: jmccay on February 27, 2007, 02:14:13 am

Title: wxWidgets 2.6.3
Post by: jmccay on February 27, 2007, 02:14:13 am
Is there a precompiled version with the patches for development on mingw system floating around?  Or where are the patches needed to get the development version used here?  Then I will just have to figure out how to apply the patches before I compile.

jmccay
Title: Re: wxWidgets 2.6.3
Post by: stahta01 on February 27, 2007, 02:22:25 am
The precompiled version of wxWidgets 2.6.3p2 for windows used by code::blocks is linked to in each nightly build thread.

To get the source goto wxWidgets website and see their directions and also apply patch 2.

To get the source for the patches that the Code::Blocks team apply to wxWidgets DLL for windows just ask in this thread and I will look for it. It was mentioned in an nightly build but I have no idea which one.

Edit: See the wiki page I started never had time to finish
http://wiki.codeblocks.org/index.php?title=Compiling_wxWidgets_2.6.3_to_develop_Code::Blocks_%28MSW%29

Tim S


Title: Re: wxWidgets 2.6.3
Post by: TDragon on February 27, 2007, 02:35:42 am
The version of wxWidgets you get by downloading wxMSW-2.6.3-1.zip and running "mingw32-make -f makefile.gcc BUILD=release UNICODE=1 SHARED=1 MONOLITHIC=1" is perfectly usable with C::B -- it's what I use. The additional patches are small bugfixes for wxWidgets, in no way necessary to build and run C::B.
Title: Re: wxWidgets 2.6.3
Post by: jmccay on February 28, 2007, 02:03:23 am
Cool.  Thanks.  I thought about take a look under the hood in debug mode if I got the chance.  I just wanted make sure I was using the same official build that most of the developers were using.  Keep up the good work.
jmccay