Code::Blocks Forums
User forums => Using Code::Blocks => Topic started by: Trikko on January 26, 2007, 06:10:58 pm
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Hello. I'm going to buy a mac mini. I wonder if there's a way to use codeblocks on my pc and compile remotely on mac mini (using ssh or distcc or something similar...)... Obviusly they will be connected on lan.
Thanks in advance!
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Would be good idea. Specially when you develop for parallel computer, that doesn't have X server started. We have one and one guy works with it from command prompt, like a UNIX guru :lol:
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It seems uniwin could be the solution. I see it appears in another topic on forum. Does it works with mac os x? Anyone have test it succesfully?
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Neither distcc nor uniwin are officially supported, but I know people have been using them successfully, so it should be no problem in general.
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For Uniwin, check out:
http://wiki.codeblocks.org/index.php?title=Installing_Uniwin_remote_compiler
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A question: i've used codeblocks on mac ppc. I've written a custom wxWidgets wizard for it, but it need some post-build actions (to build a bundle app...) how can i do them using codeblocks from remote?
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A question: i've used codeblocks on mac ppc. I've written a custom wxWidgets wizard for it, but it need some post-build actions (to build a bundle app...) how can i do them using codeblocks from remote?
ssh of course :) Works none different from Code::Blocks than from anywhere else.
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ssh of course :)
What an idiot am I!