Code::Blocks Forums
User forums => Using Code::Blocks => Topic started by: Tintin72 on June 25, 2006, 08:41:14 pm
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Hi all,
Is it possible to install a devpack with no internet connexion ?
I mean, I placed a devpack (already downloaded before) in the devpacks folder used by codeblocks.
But, this devpack is not present in the devpacks updater/installer (with 'downloaded but not installed' option).
It seems that the only way to install a devpack is to use the update server.
Is someone can help me ?
Thanks
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After you start the plugin, you select unter "Filtering" the option "Downloaded, but not installed" and you chose in "Update server" an option.
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Thanks for your reply :D, but I already did what you say.
The only options available in "Update server" are:
devpacks.org Community Devpaks
or
Dev-C++ primary devpacks server
and both need an internet connexion.
It's too bad that this plugin don't give the possibility to make it in an other way. :(
I found no option where you could, for exemple, select a folder in witch your downloaded your devpack and then install it, just like the devpacks manager in Dev-C++.
Thanks anyway
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devpacks are 7zip archives and you can unpack with 7zip and
take lib files -> CodeBlocks /lib
header files -> CodeBlocks /include
...
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Thanks for the reply.
So I unpacked my devpacks (FLTK 1.1.7) with 7zip, and I placed
the lib files in CodeBlocks /lib, and the header files in CodeBlocks /include/FL.
Now, after many trials (with no result) for linked the lib with the compiler, my question is:
How to configure manually (links, template etc..) the FLTK's library in CodeBlocks ?
(may I create an other post for that question ?)
Thanks for advance
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if you use a Nightly Builds there is a FLTK template use this
aslo see there FLUID template
http://www.gidforums.com/t-10094.html
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Indeed, when the last nightly build is installed, you've got a new IDE :D
Many things have changed (in a good way) and it's easy now to build an FLTK's project.
Thanks