Yup. Gdi32, user32, and advapi32 libs in the linker tab, and the lib directories from the toolkit and SDK in the Directories/Linker tab.
Forgot to post the exact error message...here it is/
-------------- Build: default in Corndog ---------------
Linking executable: corndog.exe
LINK : fatal error LNK1181: cannot open input file 'C:\Program.obj'
Process terminated with status 1181 (0 minutes, 0 seconds)
1 errors, 0 warnings
I've looked in the target settings...the only mention of a .obj file is the output file. I can't find a input file setting anywhere.
I thought for sure you guys got rid of that problem in rc2...
Anyways, I did have spaces in the VC++ Toolkit and SDK path. I moved the directories to c:/programming/ and took out the spaces. Now, when I try to compile, it just says that there is "nothing to be done".
Hmmm....I guess I didn't switch to full command line errors when I downloaded it. Sorry. Here's the new one, path's fixed.
-------------- Build: default in Corndog ---------------
cl.exe /nologo /EHsc /IC:\Programming\MicrosoftSDK\Include /IC:\Programming\VCToolkit\include /IC:\Programming\VCToolkit\include /IC:\Programming\MicrosoftSDK\Include /c win_main.cpp /FoC:\Programming\corndog\.objs\win_main.obj
Execution of 'cl.exe /nologo /EHsc /IC:\Programming\MicrosoftSDK\Include /IC:\Programming\VCToolkit\include /IC:\Programming\VCToolkit\include /IC:\Programming\MicrosoftSDK\Include /c win_main.cpp /FoC:\Programming\corndog\.objs\win_main.obj' in 'C:\Programming\corndog' failed.
Nothing to be done.