Hello
I try to compile codeblocks from scratch. I folllowing thi guide:
https://wiki.codeblocks.org/index.php/Installing_Code::Blocks_from_source_on_Windows#Overview
I use this version of mingw (64bit of course): https://github.com/brechtsanders/winlibs_mingw/releases/download/13.2.0posix-17.0.5-11.0.1-ucrt-r3/winlibs-x86_64-posix-seh-gcc-13.2.0-mingw-w64ucrt-11.0.1-r3.7z
||=== Build: tinyXML in Code::Blocks wx3.1.x (64 bit) (compiler: GNU GCC Compiler) ===|
||=== Build: AutoRevision in Code::Blocks wx3.1.x (64 bit) (compiler: GNU GCC Compiler) ===|
||=== Build: ConsoleRunner in Code::Blocks wx3.1.x (64 bit) (compiler: GNU GCC Compiler) ===|
||=== Build: Squirrel in Code::Blocks wx3.1.x (64 bit) (compiler: GNU GCC Compiler) ===|
||=== Build: scintilla in Code::Blocks wx3.1.x (64 bit) (compiler: GNU GCC Compiler) ===|
H:\wxWidgets-3.2.4\include\wx\platform.h|159|fatal error: wx/setup.h: No such file or directory|
||=== Build finished: 1 error(s), 0 warning(s) (0 minute(s), 1 second(s)) ===|
Can someone help me? :)
Regards
I found the mistake: the C::B guide says:
To compile wxWidgets in 64-bit mode add CFG=64 to the build line that is given next or use a compiler that defaults to 64 bit output. For example, MinGW-w64 has toolchains targetting 32 bits and others targetting 64 bits.
So, I pass the argument CFG=64 in command line... now I try to recompile WwWidgets without this option and it seems work properly: codeblocks release is still compiling without any error, for now.
EDIT:
||=== Build finished: 0 error(s), 4 warning(s) (7 minute(s), 40 second(s)) ===|