Code::Blocks Forums

User forums => Using Code::Blocks => Topic started by: wanmaple on October 05, 2013, 05:58:20 pm

Title: How to configure cocos2d-x environment on the Code::Blocks
Post by: wanmaple on October 05, 2013, 05:58:20 pm
Well, I'm learning cocos2d-x recently.
I want to configure a custom project of cocos2d-x, and I don't know how to configure that. Does anyone own the experience of configuring cocos2d-x environment, could you give some suggestions to me, thanks very much.
Title: Re: How to configure cocos2d-x environment on the Code::Blocks
Post by: yiyangzhi111 on October 15, 2013, 05:22:30 pm
It's simple to configure cocos2d-x environment on the Code::Blocks;
just set the include path and library path in code::blocks of cocos2d-x