User forums => Help => Topic started by: ysern on August 23, 2013, 11:13:18 pm
Title: Debugger freez on watch content of class
Post by: ysern on August 23, 2013, 11:13:18 pm
Hello,
the debugger in C::B doesn't not respond after i try to watch the content of any class. These classes can be even not so complicated. For example AxisAlignedBox type from Ogre3D. The problem is all the time reproducible. I tried "set print elements 200", didn't fix that.
The version of C::B is 12.11, gdb: 7.4.1+dfsg-0.1
My system based on AMD x64 CPU
Title: Re: Debugger freez on watch content of class
Post by: oBFusCATed on August 25, 2013, 08:47:01 pm
Do you have a minimal code sample that reproduces the problem? Does your class have a static member of the same class type?
Title: Re: Debugger freez on watch content of class
Post by: ysern on August 25, 2013, 11:55:37 pm
Hi oBFusCATed, thank you that you try to help me.
In my project i use OgreKit library.
There are a lot of classes that cause the debugger freeze problem. For example this quite simple one: http://code.google.com/p/gamekit/source/browse/branches/OgreKit/OgreLite/OgreMain/include/OgreAxisAlignedBox.h?r=151 (http://code.google.com/p/gamekit/source/browse/branches/OgreKit/OgreLite/OgreMain/include/OgreAxisAlignedBox.h?r=151). It has static members of the same class type. Is it a problem for debugger?
Title: Re: Debugger freez on watch content of class
Post by: oBFusCATed on August 26, 2013, 10:06:06 am