Hi,
I've been trying all day to find a way for debugging my code which is a plugin to 3D soft Houdini in the form of a shared library (.so)
I'm able to do that with eclipse, but I would like to use again Code::Blocks for that project, and I haven't succeeded alone...
I've installed one of the latest nightly build of the debugger branch (SVN 7845), use Project > set Project's argument to supply the path to the application (Houdini), and try different settings, but it doesn't work. I can do whatever I want in my 3D soft, my breakpoints never stops anything.
Here's the debugger log :
Building to ensure sources are up-to-date
Selecting target:
Debug11
Adding source dir: /home/ote/reconstruction/dev/LmTriangulate2D/
Adding source dir: /home/ote/reconstruction/dev/LmTriangulate2D/
Adding file: /shared/apps/houdini/hfs11.1.118_64/bin/houdini-bin
Changing directory to: /home/ote/reconstruction/dev/LmTriangulate2D/.
Starting debugger: /usr/bin/gdb -nx -fullname -quiet -args /shared/apps/houdini/hfs11.1.118_64/bin/houdini-bin
done
Registered new type: wxString
Registered new type: STL String
Registered new type: STL Vector
Setting breakpoints
Debugger name and version: GNU gdb (GDB) 7.1-ubuntu
Program exited normally.
Any clue on something I'm missing ?
Under Settings->Debugger->Common->Perspective it was set to "One perspective per Debugger configuration". Switching to "Only one perspective" makes starting the debugging view when using attach to process.
Is this reproducible with a simple project?
int main() { while(true) {} return 0; }