Code::Blocks Forums

Developer forums (C::B DEVELOPMENT STRICTLY!) => Development => Topic started by: Pecan on December 09, 2005, 04:58:30 pm

Title: How do you compile/link HEAD w/o compiling whole Monty?
Post by: Pecan on December 09, 2005, 04:58:30 pm
When I modify then build (with codeblocks RC2 ) wxKeyBinder from HEAD, it creates
the libwxkeybinder.a  Then it quits. I've had to ReBuild the whole monty
to test and debug.

Is there a way to compile wxkeybinder only and then link to the already
built libraries.

I'm using the NEWBUILD.cbp that came with HEAD. I'd appreciate any
suggestions.

thanks
Pecan
 
Title: Re: How do you compile/link HEAD w/o compiling whole Monty?
Post by: therion on December 09, 2005, 06:44:13 pm
As far as i know, newbuild was implemented after rc2, so it should not work...
Try with a newer release.
Title: Re: How do you compile/link HEAD w/o compiling whole Monty?
Post by: Pecan on December 09, 2005, 07:29:34 pm
Ok, I'll bite on that.

I have two version of C::B. Rc2 and HEAD.

When I try to compile Head with Head, it says it cannot
replace the codeblocks executable. So it does no good to
use it to compile itself.

When I compile Head with Rc2 (it work fine), but it behaves
as described in my previous message.

What am I missing here...

thanks
pecan
Title: Re: How do you compile/link HEAD w/o compiling whole Monty?
Post by: rickg22 on December 09, 2005, 07:30:58 pm
you need to run head from "src/output", not "src/devel".

after compiling, you need to run update.bat which copies files from src/devel to src/output, besides packing zips and stuff.
Title: Re: How do you compile/link HEAD w/o compiling whole Monty?
Post by: killerbot on December 09, 2005, 08:35:33 pm
but to debug it, you need from devel , right ?
Title: Re: How do you compile/link HEAD w/o compiling whole Monty?
Post by: rickg22 on December 09, 2005, 10:17:48 pm
right. :) that's why it's called "devel".