Code::Blocks Forums

User forums => Using Code::Blocks => Topic started by: O-san on September 30, 2010, 01:33:42 pm

Title: Compile time/exectution time
Post by: O-san on September 30, 2010, 01:33:42 pm
I am having very slow execution time from within the IDE with a GLSL project. If I run the same exe from windows folder the delay is non-existent. Can this be remedied? Maybe there is an OpenGL debug library running in the background and slowing things down, that I am not aware of?

This only happens if a GLSL shader is compiled within the project, standard fixed function OpenGL is fine.

Any help appreciated.

Using code::blocks nightly svn 5911, Windows 7.