Code::Blocks Forums

User forums => Using Code::Blocks => Topic started by: MaccerTW on July 26, 2010, 09:53:45 am

Title: Using MIPS Or Compiler Options
Post by: MaccerTW on July 26, 2010, 09:53:45 am
Hello, I'm really new to Code::Blocks, and GCC in general.
Okay, well, first off, I'm using windows, and I'm using MingW with GCC. I need a few specific tags for the MIPS architecture, and I don't understand how I would use them in C::B.

Here's a list of these options: http://gcc.gnu.org/onlinedocs/gcc/MIPS-Options.html#MIPS-Options

If anyone's curious as to why I'm doing this, it's because I want to try to make a PSX game. :P
Title: Re: Using MIPS Or Compiler Options
Post by: stahta01 on July 26, 2010, 03:29:08 pm
Try Compiler or Linker Extra/Other Settings.

Under "Project" -> "Build Options"

Compiler
Other Options

or

Linker Settings
Other Linker Options

Tim S.