Code::Blocks Forums
User forums => Help => Topic started by: JeZ-l-Lee on July 03, 2010, 10:22:53 pm
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Mac OS X Install - No Compiler Found, Please Help!
Hi,
I am completely new to Mac OS X.
I've downloaded current Code::Blocks for Mac OS X,
but when it was first ran, there was no compiler found?
Can someone explain how to get GCC to work with Mac OS X Code::Blocks ?
Do I have to download and install GCC separately when using Mac OS X ?
Thanks!
PS - Wish to build my SDL1.2+OGL video game on Mac OS X...
(currently the source builds and runs on all Windows(R) and all Linux OS's)
JeZ+Lee
16BitSoft(R)
Video Game Design Studio
www.16BitSoft.com (http://www.16BitSoft.com)
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Not really my forte, but AFAIK you have to install the toolchain that comes with the install disk, or download it from Apple.
Search for "XCode".
HTH,
Ken