Code::Blocks Forums

User forums => Help => Topic started by: JeZ-l-Lee on July 03, 2010, 10:22:53 pm

Title: Mac OS X Install - No Compiler Found, Please Help!
Post by: JeZ-l-Lee on July 03, 2010, 10:22:53 pm
Mac OS X Install - No Compiler Found, Please Help!

Hi,

I am completely new to Mac OS X.

I've downloaded current Code::Blocks for Mac OS X,
but when it was first ran, there was no compiler found?

Can someone explain how to get GCC to work with Mac OS X Code::Blocks ?
Do I have to download and install GCC separately when using Mac OS X ?

Thanks!

PS - Wish to build my SDL1.2+OGL video game on Mac OS X...
(currently the source builds and runs on all Windows(R) and all Linux OS's)


JeZ+Lee
16BitSoft(R)
Video Game Design Studio
www.16BitSoft.com (http://www.16BitSoft.com)
Title: Re: Mac OS X Install - No Compiler Found, Please Help!
Post by: kencamargo on July 03, 2010, 11:19:42 pm
Not really my forte, but AFAIK you have to install the toolchain that comes with the install disk, or download it from Apple.
Search for "XCode".
HTH,
Ken