I asked already a few questions in the general forums about compiling CodeBlocks from SVN for MacOS. After some initial trouble I found out that it is running ok when starting it as administrator, why it is that way I really don't know.
Secondly, OS X version of Codeblocks seems to be kinda buggy yet, if it comes to some settings, the requirement to need to be administrator,
some windows seem to jump away if I want to select something and the window size of some preferences windows are incredibly large which causes weird problems because usually I'm working from my notebook which doesn't allow me a screensize of bigger than 1280x800. The windows can't even be resized sometimes and some buttons like the advanced button in compiler options I can't select because they are just of the screen.
Is it assumed that everyone is using a >1600x1050 screen or a bug?
Also the handling of project settings is kinda messy, I need to activate a project first before I can change its build settings with right mouse, otherwise the settings set....what? - no idea, at least not the build options for the project I click on.
Almost everything above works perfectly fine in my Linux version- so my question is, are there intentional changes especially for OS X to adjust to its different "usual behavior for Mac's", or a bug?
On linux it is ~/.codeblocks, or OSX should be something similar.
But thx for the hint with wxGTK, going to try it when I find some time to rebuild CodeBlocks :)
sudo port install codeblocks-devel +x11