Code::Blocks Forums
User forums => Nightly builds => Topic started by: killerbot on May 22, 2006, 08:23:11 pm
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Get quick announcements through the RSS feed http://www.codeblocks.org/nightly/CodeBlock_RSS.xml
A link to the unicode windows wxWidget dll for Code::Blocks : http://download.berlios.de/codeblocks/wxmsw26u_gcc_cb.7z
For those who might need this one (when no MingW installed on your system) : the mingw10m.dll : http://download.berlios.de/codeblocks/mingwm10.7z
For support of ansi builds, a link to the ansi windows wxWidget dll for Code::Blocks : http://download.berlios.de/codeblocks/wxmsw26_gcc_cb.7z
The 22 May 2006 build is out.
- Windows : http://download.berlios.de/codeblocks/CB_20060522_rev2484_win32.7z
- Linux :
http://download.berlios.de/codeblocks/CB_20060522_rev2484.deb
http://download.berlios.de/codeblocks/CB_20060522_rev2484_fc4+5.rpm
Resolved Fixed:
- Changed the pool's condition lifetime
- Restored optimisations that were accidentially reverted in 2472
- Replaced the condition with a semaphore (just like the previous implementation)
- wxSmith Redesign :
wxFlexGridSizer,wxGridSizer
- Constructor Code parameters should be row,col,vgap,hgap instead of col,row,vgap,hgap
- Small modification of code to keep the consistency of coding
wxCalendarctrl
- Code generated wrong for wxDateTime
wxDatePickerCtrl
- - Small modification of code to keep the consistency of coding - Fixed message manager auto-hiding to respect the user settings in environment options
- Exposed "Info" (normal) type for compiler regexes in advanced compiler options
- Added project/target header in build messages (updated whenever the currently compiling project/target changes)
- Cleaned up some logging code in compiler plugin
- added project wizard (new format) for a GLFW application
- added project wizard (new format) for a GLUT application
- updated Code::Blocks project files to include GLFW and GLUT files
Regressions/Confirmed/Annoying/Common bugs:
- toolbar-images-not-changing-state (is a wx problem/Win XP problem)
- there are several issues with Code Completion (is being redesigned : work in progress)
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You know what would be great...
Since you are redesigning wxSmith anyways, how about a way to manually place components... Without using sizers...
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Just to be sure, you do know how wxWidgets dialog layout works?
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Beeeautiful! The auto-show feature is so sweet! =)
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I don't know what I aught to do? my rc2 can run well,but my night can't run,I don't know the reason.
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please make a linux rpm package :roll:
thank you
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Since you are redesigning wxSmith anyways, how about a way to manually place components... Without using sizers...
You can put buttons anywhere You like, just remove main sizer in window and put Your buttons right into it.
Currently wxSmith doesn't support this mode well (there's no snap to grid etc), and the main problem maybe that currently window size can not be changed in editor. But You can try :)
I promise that after reaching required level of stabilityin wxSmith I'll work on this :)
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I suspect many users are aware of incorrect presentation of watches while debugging (gcc).
Looks like output from gdb is misparsed - watches window, local variables / function arguments.
I think that when it comes to watching char typed variables (and struct members) gdb output contains the ascii character corresponding to var's value and C::B has trouble parsing such string.
(EDIT)
for now I use "set output-radix 16" gdb initialization command to force more clean gdb output for "info locals" and such.
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I suspect many users are aware of incorrect presentation of watches while debugging (gcc).
Please post an example if you want this to be fixed.
Is it possible to strip down such a "mis-parsing" into a single file as an example? And give us an explanation where to set the breakpoints and what to watch... That would help a lot!
With regards, Morten.
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please make a linux rpm package :roll:
thank you
Uploaded, but not yet downloadable (has to be added to the project files by killerbot first) ;)
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done
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I don't know what I aught to do? my rc2 can run well,but my night can't run,I don't know the reason.
Can you tell us step by step what you did, and what exaclty goes wrong (also tell us your OS).
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done
:shock: Wow, quick service as always ;)
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regarding gdb parsing I attach an example;
[attachment deleted by admin]
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done
Wow, quick service as always
thanks boss! 8)
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regarding gdb parsing I attach an example;
Thanks for the example. The fix is in SVN so expect it to appear in tonight's build.
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Thanks for the example. The fix is in SVN so expect it to appear in tonight's build.
mandrav, your are the hero. I wonder if this also fixes this issue: http://forums.codeblocks.org/index.php?topic=2910.msg22996#msg22996 (http://forums.codeblocks.org/index.php?topic=2910.msg22996#msg22996) which caused me a headache at that time. I couldn't resolve it and then (:oops: shame on me! :oops:) forgot about it.
Well I guesss I have to do another build for today to figure that out... stay tuned... ;-)
With regards, Morten.
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Thanks for the example. The fix is in SVN so expect it to appear in tonight's build.
mandrav, your are the hero. I wonder if this also fixes this issue: http://forums.codeblocks.org/index.php?topic=2910.msg22996#msg22996 (http://forums.codeblocks.org/index.php?topic=2910.msg22996#msg22996) which caused me a headache at that time. I couldn't resolve it and then (:oops: shame on me! :oops:) forgot about it.
Well I guesss I have to do another build for today to figure that out... stay tuned... ;-)
With regards, Morten.
This should be fixed since last week. I fixed it. But if you find any way to make it misbehave again, I 'd like to know it ;)