Code::Blocks Forums

User forums => Help => Topic started by: ThePsycho on January 30, 2009, 01:47:37 am

Title: Using OpenGL libraries?
Post by: ThePsycho on January 30, 2009, 01:47:37 am
Alright, so I know that OpenGL is installed at C:\WINDOWS\system32\opengl32.dll, how do I use this in codeblocks? Thanks for the help, and I hope I get more help than in my other topic. :x
Title: Re: Using OpenGL libraries?
Post by: stahta01 on January 30, 2009, 02:28:16 am
Find out which compiler you are using: Learn how to program; and then install the Libraries(This means header files and Library files) needed by your compiler.

Tim S

PS: This website IS NOT for newbie programmers; if you do NOT know the difference between IDE and Compiler; I suggest finding a beginner site. If you really want answers you need to known how to ask questions that does not require the person to play twenty questions with you.

Example Info that helps includes but not limited to
Compiler Name
Compiler version
OS Name
OS version
Title: Re: Using OpenGL libraries?
Post by: ThePsycho on January 30, 2009, 03:17:21 am
yes I am familiar with IDEs, I am fairly fluent with Java, but this is C++ and it is very new to me.
Title: Re: Using OpenGL libraries?
Post by: stahta01 on January 30, 2009, 04:48:02 am
Do NOT expect help if you do not know what compiler you are using!!!!

Tim S
Title: Re: Using OpenGL libraries?
Post by: Jenna on January 30, 2009, 06:40:00 am
Find out which compiler you are using: Learn how to program; and then install the Libraries(This means header files and Library files) needed by your compiler.

That shouild be help enough to find out what to do !

yes I am familiar with IDEs, I am fairly fluent with Java, but this is C++ and it is very new to me.

Be aware, that this is not a beginners forum. Neither programming nor C++-programming.

If you have C::B related question, feel free to ask again.

Both topics locked !