Recent Posts

Pages: 1 ... 3 4 5 6 7 [8] 9 10
71
You must compile the plugin with the same compiler used to compile C::B and link with the same wxWidgets used to compile C::B (shared/monolithic). This is because different compilers generate incompatible C++ DLL.

If you use the same compiler that created the release (or nightly, see compiler info in the last nightly post) you do not need to compile C::B and your plugin can be deployed in binary form.
72
General (but related to Code::Blocks) / Re: error: ld returned 1 exit status
« Last post by MichaelAgarkov on September 12, 2023, 08:21:22 am »
I also had the same error when compiling Hello World on Linux Mint.
73
Development / Re: New release is coming this month?
« Last post by MichaelAgarkov on September 11, 2023, 10:19:33 pm »
Yes, he also said it here.
74
General (but related to Code::Blocks) / I'm not new, but I'm here again.
« Last post by MichaelAgarkov on September 11, 2023, 09:56:06 pm »
I'm back again.
75
General (but related to Code::Blocks) / Is there an instruction list to setup wxWidgets for compiling plugins?
« Last post by MichaelAgarkov on September 11, 2023, 09:15:50 pm »
Hello, wonderful people behind Code::Blocks. I searched the wiki, but didn't find any information on how to compile wxWidgets to be able to make plugins for Code::Blocks. As I understand, it needs to be built as a monolithic unicode dll, but what version is supported? It also mentioned CodeBlocks.cbp, do I need to download the Code::Blocks source code to do it? Is there any ready precompiled setup available?
Thanks for help.
76
Nightly builds / Re: The 01 September 2023 build (13344) is out.
« Last post by Miguel Gimenez on September 11, 2023, 07:36:05 pm »
Ticket 1353 refers to this issue.

I will update the ticket with your W7 vs W10 comment.
77
Nightly builds / Re: The 01 September 2023 build (13344) is out.
« Last post by AndyJ on September 11, 2023, 07:23:47 pm »
Not specifically related to this nightly but I've recent moved from Windows 7 to 10 and now find that when remote debugging using either the J-Link or MCULink tools I can't stop a debug session reliably. Most of the time I get the message:

Trying to interrupt the process by sending CTRL-C event to the console!
Interrupting debugger failed :(

Using the same tools on Windows 7 things work as expected. I've tried several Win10 machines but they all seem to behave the same but Win7 machines seem fine. This has been going on for the last few nightlys and I've tried re-installing and updating the debugger/GDBservers.

Any thoughts?

78
Using Code::Blocks / Re: #define error in CodeBlocks
« Last post by stahta01 on September 11, 2023, 05:53:07 pm »
That line is almost 100% not where the error happens, it's probably before it. You should post 10 lines of code before (and after) that line so we could take a look. Seems to be some kind of beginner problem, which isn't hard to make in C/C++.

Yep, the problem is most likely user error; but, that type of problem is off topic for this website.

https://forums.codeblocks.org/index.php/topic,9996.0.html

Quote
This is NOT a general programming board. "How do I write a program that....", "Can anybody teach me how to", "I have this homework", "My program doesn't run and I don't have the slightest idea of why because I'm a C++ newcomer", "What is a compiler", "What does gcc do" is the kind of questions that is FORBIDDEN to ask.
79
Development / Re: Loop in VarManagement on Linux wx30
« Last post by ollydbg on September 11, 2023, 03:39:35 pm »
There is a typo:

Code
// Guarantee that we're not waiting on a Blobal Variable Editor dialog.

in rev 13351.

80
Using Code::Blocks / Re: #define error in CodeBlocks
« Last post by Krice on September 11, 2023, 10:47:58 am »
That line is almost 100% not where the error happens, it's probably before it. You should post 10 lines of code before (and after) that line so we could take a look. Seems to be some kind of beginner problem, which isn't hard to make in C/C++.
Pages: 1 ... 3 4 5 6 7 [8] 9 10