Code::Blocks Forums

User forums => Help => Topic started by: jmccay on July 25, 2005, 01:56:56 am

Title: Step by Step Compiling of CB?
Post by: jmccay on July 25, 2005, 01:56:56 am
   Has any step by step instructions by posted anywhere to compiling CB with stuff like running update.bat?  I was just wondering.  I found the wxWidgets instructions fine.

jmccay
Title: Re: Step by Step Compiling of CB?
Post by: darklordsatan on July 25, 2005, 04:06:12 am
Do you mean other than these (http://wiki.codeblocks.org/index.php/Compiling_wxWidgets_2.6.1_to_develop_Code::Blocks_%28MSW%29)?
Title: Re: Step by Step Compiling of CB?
Post by: rickg22 on July 25, 2005, 04:27:38 am
There's nothing much to know about (assumming you have the libraries compiled and working). Usually we use codeblocks to compile itself. There are two projects: One for wxwidgets 2.6.x, and another for 2.4.2. (that's in the VERSION_1_0 branch, i'm not sure about HEAD branch).

So you open the project, build, and then go to the src directory.

Open a command window (MS-DOS), and run update.bat. Your new files are in the output directory.
Title: Re: Step by Step Compiling of CB?
Post by: Urxae on July 25, 2005, 10:27:22 am
Open a command window (MS-DOS), and run update.bat. Your new files are in the output directory.
Or you (double-)click update.bat to run it like any other program, it'll start in its own window that closes when it's done. Why go through the trouble of opening a command window if Windows'll do it for you? ;). (If you're on Linux, run the 'update' shell script instead)
Title: Re: Step by Step Compiling of CB?
Post by: jmccay on July 31, 2005, 02:10:23 am
Do you mean other than these (http://wiki.codeblocks.org/index.php/Compiling_wxWidgets_2.6.1_to_develop_Code::Blocks_%28MSW%29)?

Actually, no.  Those are the instructions to compile wxWidgets, but someone else already answered my question.  You use CB itself to compile itself.
jmccay