Code::Blocks Forums
User forums => Embedded development => Topic started by: daniloz on August 27, 2009, 10:39:17 am
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Hello,
Anyone using Code::Blocks with Analog Devices' DSP ??
I'm currently using C::B to edit my code and have a very basic interface to tell VisualDSP++ to build my project... I'm looking for a better solution or, even better, a completely integration of VisualDSP++ compiler into C::B.
Any hints? Advices? Help? :-)
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Hi,
to include a new compiler see:
http://forums.codeblocks.org/index.php/topic,10985.0.html
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Ok, this is the easy part of it and I'm willing to do it... but before I wanted to know if someone if using it or interested in it because then a complete debug integration would be perfect...
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I don't think there are any objections. Regarding the debugger I am not sure. If it is a gdb debugger it will be no problem, but any other debugger will be difficult to support.
If you are making also wizards, I would suggest to use the squirrel script language interface of Code::Blocks (see http://wiki.codeblocks.org/index.php?title=Scripting_commands). Have a look at some wizards included in CB e.g. TriCore.