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41
Nightly builds / Re: The 30 June 2024 build (13533) is out.
« Last post by jank9201 on July 09, 2024, 08:19:08 am »
                                                                             build error
    I build current version codeblocks on CentOS 7 with configure, it seems the configure script is broken!
     the configure command is as follows
       ./configure --disable-pch --with-contrib-plugins=all, --with-wx-config=../wxbuild/wx-config
     the tinyxml library linked by contrib plugins component is not added into makefile. if we want to build it successfully,  the  $(TINYXML_LIBS) should be added to makefiles after  $(LIBS)  manually. by the way, the wxwidgets library is built with non-monolithic choice

42
Nightly builds / Re: The 05 July 2024 build (13536) is out.
« Last post by MaxGaspa on July 08, 2024, 01:36:38 pm »
@MaxGaspa does the Nightly show any 0xc000007b errors when you start it?

no.

What clangd.exe do you have clangd_client configured to use?

18.1.8 using Win10 and latest msys2 packages.


43
Nightly builds / Re: The 05 July 2024 build (13536) is out.
« Last post by Wkerry on July 08, 2024, 11:58:33 am »
@MaxGaspa does the Nightly show any 0xc000007b errors when you start it? What clangd.exe do you have clangd_client configured to use?



If I rename my C:\msys64 to C:\test.msys64 the 0xc000007b stops.

This may be of some use as this is the clangd.exe  I have clangd_client configured to use.

$ C:\test.msys64\clang64\bin\clangd.exe --version
clangd version 18.1.8
Features: windows
Platform: x86_64-w64-windows-gnu

44
Nightly builds / Re: The 05 July 2024 build (13536) is out.
« Last post by MaxGaspa on July 08, 2024, 11:49:03 am »
The nightly includes the clangd_client plugin.

Yes...my fault  :(  Using Win10 and latest msys2-ucrt64 CB works well
45
Nightly builds / Re: The 05 July 2024 build (13536) is out.
« Last post by Wkerry on July 08, 2024, 11:21:18 am »
The nightly includes the clangd_client plugin.

I am using Windows 11 and download the three zip files and unzipped them into the one directory and get the dreaded 0xc000007b when I run the codeblocks.exe.

For the fist dialog here is the ctrl-c info from the dialog:
---------------------------
cc1plus.exe - Application Error
---------------------------
The application was unable to start correctly (0xc000007b). Click OK to close the application.
---------------------------
OK   

If I click on OK there is another 0xc000007b dialog and then I get to the CB gui. Normally the 0xc000007b kills the app, but in  this case CB eventually started.

If I run codeblocks.exe --debug-log there are no errors shown.

Any ideas which file in one of the zip is bad or which file is missing or if it is just me on W11 having this issue (W11 is up to date as of last Saturday).
---------------------------


Just disabled the clangd_cleint and the 0xc000007b dialogs no longer appear.... I have various MSYS2 configs installed.
46
Nightly builds / Re: The 05 July 2024 build (13536) is out.
« Last post by MaxGaspa on July 08, 2024, 10:04:26 am »
Hi,

It seems that the clangd_client plugin is no longer present in the latest nightly.

Max
47
Hi, when I try to enter some date information in the comment, I try to press "CTRL+J" key, and I see nothing happens if the caret is inside a comment.

It works OK if the caret is in a normal code fields.

I think it is very common if some one want to add date information in the comments. Can you reproduce this bug?

Any ideas?

Thanks.


PS:
I see there are two ways to use the "Abbreviation plugin", first I type the "now", and after that, I press the "CTRL+J", and the "now" becomes the actual date+time text string.

The other way is that I press the "CTRL+J", and a suggestion list is pop up, and I continuously type the "now", and hit the enter, the actual date+time string is entered in the editor.

Same problem for NO reason. It only works sometimes under the very same conditions. I must be a bug.
48
Help / Re: Building Codeblocks with LLVM Clang error
« Last post by jeybee on July 06, 2024, 12:22:25 am »
here is an upload of the source https://github.com/jethrobull/codeblocks-20.03-arm

had to disable the debugger , have not as yet cross compiled drmingw to get the dll's needed. hopefully will get that going soon.

i'll also update here with the wxWidgets-3.1.4 source, after making a few changes was compiled as standard with the
Code
mingw32-make -f makefile.gcc SHARED=1 MONOLITHIC=1 BUILD=release UNICODE=1
command using the llvm clang here https://github.com/mstorsjo/llvm-mingw/releases/tag/20240619
49
Nightly builds / The 05 July 2024 build (13536) is out.
« Last post by killerbot on July 05, 2024, 10:55:26 pm »
We switched to gcc 14.1.0 (on 20 May 2024) --> download the new wx/mingw dll's see link below

Get the compiler we use here : https://github.com/brechtsanders/winlibs_mingw/releases/download/14.1.0posix-18.1.5-11.0.1-ucrt-r1/winlibs-x86_64-posix-seh-gcc-14.1.0-mingw-w64ucrt-11.0.1-r1.7z

Get quick announcements through the RSS feed http://www.codeblocks.org/nightly/CodeBlock_RSS.xml

Before you use a nightly make sure you understand how it works.

A link to the unicode windows wxWidget dll(s) for Code::Blocks : https://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/Prerequisites/wxmsw32u_gcc_cb_wx325_2D_gcc1410-mingw64.7z
A link to Mingw64 dll's needed by Code::Blocks : http://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/Prerequisites/Mingw64dlls14.1.0.7z


The 05 July 2024 build is out.
  - Windows :
   http://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/2024/CB_20240705_rev13536_win64.7z
  - Linux :
   none

The current SDK version is : 2.25.0

Resolved Fixed:

  • Clangd_client 1.2.128 2024/06/27 Apply Christo patch "compile_commands.json optimization"
  • Clangd_client 1.2.129 24/7/03 Apply patch 1489 Thanks Martin Strunz

Regressions/Confirmed/Annoying/Common bugs:


    50
    Help / Re: Building Codeblocks with LLVM Clang error
    « Last post by jeybee on July 05, 2024, 06:40:50 pm »
    Other managers (editormanager, filemanager...) use the exact same code. Did you change also their code, or they compiled flawlessly?

    yes all of them needed changing in the same way. no resulting issues with compiling due to it.
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