Well call it what you want, but anyways thanks for fixing it. I was calling it a problem because wxInitAllImageHandlers() actually does
#if wxUSE_IMAGE_TYPE
wxImage::AddHandler(new image_type);
#endif
So by doing
wxImage::AddHandler(new image_type);
wxImage::AddHandler(new image_type);
wxInitAllImageHandlers();
I think that would create those two specfic objects twice...... No matter though. :)
EDIT:
Could a dev close this patch then?
http://sourceforge.net/tracker/index.php?func=detail&aid=1400549&group_id=126998&atid=707418