Code::Blocks Forums

User forums => Help => Topic started by: stoucha on December 10, 2010, 01:15:01 am

Title: Building ORGE3D Projects on Mac OSx
Post by: stoucha on December 10, 2010, 01:15:01 am
Hi.

Newbie to codeblocks. 

I downloaded OGRE3D SDK and put the whole folder into the Developer folder.  I was able to load the OGRE3D into Xcode and build it. 

Then, I created a simple OGRE project using the CodeBlocks wizard and I get a simple project that should compile.

However, it gives the error:

error: Ogre.H: No such file or directory
error: ExampleApplication.h: No such file or directory
error: windows.h: No such file or directory
error: expected class-name before '{' token
......
......

The main error is that it can't find the include files.

Any suggestions. 

Thanks in advance.



Title: Re: Building ORGE3D Projects on Mac OSx
Post by: oBFusCATed on December 10, 2010, 01:25:42 am
Probably you have to read this: http://wiki.codeblocks.org/index.php?title=FAQ#Q:_How_do_I_troubleshoot_an_compiler_problem.3F ?

The you should setup the search dirs correctly.