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Nightly builds / Re: The 25 May 2024 build (13524) is out.
« Last post by yositoki-mabbe on May 25, 2024, 08:48:32 pm »
managed to make C::B display wxWidgets warnings twice. here's how to reproduce them:

1st warning:
  • open a cbp project you've created in C::B
  • if there are any files available for viewing, any at all, even if you're staring at just one file, manually close them and get met with this:
  • you are given the option to "Stop" or "Continue"

2nd warning:
  • right-click on project name, and click on "Properties..."
  • go to "Libraries" tab
  • click on the "Try to detect missing ones" button and get met with this:
  • unlike the 1st warning, the 2nd one causes C::B to crash!
here is the modified package build for codeblocks with both mingw32 and mingw64 added as well as 32 bit clang if someone prefers the ucrt build.
ah wait you mean for older OS like win7 ? well it should still be possible by setting the WIN32_WINNT flag to 0x601 and building it with mingw64.
i do have a prebuilt package you can try out if you want ?.
otherwise you probably have to build the package yourself but they did include mingw64 in the PKGBUILD now but it is not avaliable as a pacman package yet it seems.
mingw64 works fine now not sure about aarch but i can have a look :)
Nightly builds / The 25 May 2024 build (13524) is out.
« Last post by killerbot on May 25, 2024, 04:19:14 pm »
We switched to gcc 14.1.0 (on 20 May 2024) --> download the new wx/mingw dll's see link below

Get the compiler we use here :

Get quick announcements through the RSS feed

Before you use a nightly make sure you understand how it works.

A link to the unicode windows wxWidget dll(s) for Code::Blocks :
A link to Mingw64 dll's needed by Code::Blocks :

The 25 May 2024 build is out.
  - Windows :
  - Linux :

The current SDK version is : 2.25.0

Resolved Fixed:

  • applied patch #1473: wxSmith which supports generating empty IDs (from github - thanks GitHubLionel)
  • Fixed saving the selected set of variables as default.

Regressions/Confirmed/Annoying/Common bugs:

    Announcements / Re: successor of 20.03 available?
    « Last post by HuskyDucky on May 25, 2024, 01:29:53 pm »
    I used code::blocks in the past and I wanted to use it again, but when I saw the last update in the 'new' ( I almost give up because I thought the project was abandoned.
    Not everyone will check if the project is alive based on nightly builds for more than 4 years.
    Help / Re: c++
    « Last post by david4775 on May 24, 2024, 08:11:33 am »
    Dear Miguel and also Nenin, Thank you both for your kind replies. I will work on the information provided.
    Look at the "build log" ignore the "build messages"
    Fixed in r13524, thank you for testing.

    The other Save() just collects the members of the current variable, removing the empty ones.
    I am trying to learn more about the compiler and linker, and the build process, so that I could maybe make build script(like .bat file) for different environments. And as a test I am building one of my old projects. But I am having trouble with linking. I feel like it would help me immensely to know how code blocks did it.

    I have read one of the wiki's. It didn't really go in detail. (I am mostly interested in the preprocessing phase and the build script parts)

    I think my problem will be solved by the question, what happens when we press build, how does code blocks goes about instructing the compiler and linker? or maybe how do I get un-cluttered build logs?

    (I am sorry if this question doesn't belong here. I've tried asking in different places but they mostly just aske me to use cmake or some buildsystem to build the project. I don't really want to learn new language. g++ arguments are just fine)
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