Code::Blocks Forums

User forums => Using Code::Blocks => Topic started by: David MAREC on October 25, 2005, 10:40:10 am

Title: About COM programming
Post by: David MAREC on October 25, 2005, 10:40:10 am
hello.

I need to create DCOM objects  and i would like to use MingGW under Code::blocks to build that project.


Does somebody know an easy way to compile some Microsoft specific keywords such as __uuidof() ?


--
www.dmarec.homeunix.net




Title: Re: About COM programming
Post by: rickg22 on October 25, 2005, 07:08:42 pm
You can always use the MSVC++ Toolkit to compile. No one stops you from doing that.
Title: Re: About COM programming
Post by: David MAREC on October 26, 2005, 11:12:07 am
You can always use the MSVC++ Toolkit to compile. No one stops you from doing that.

The project is built well by the Microsoft compiler,
but i am looking for some tips to compile that code using MinGW.


On the other hand, Does the MSVC toolkit provide a debugger for free ?
Title: Re: About COM programming
Post by: roussec on October 26, 2005, 11:15:57 am
On the other hand, Does the MSVC toolkit provide a debugger for free ?

The Platform SDK includes a free Debugger WinDGB. It is a standalone program. You can currently not debug programs built with VC Toolkit in CodeBlocks.
Title: Re: About COM programming
Post by: rickg22 on October 26, 2005, 05:20:31 pm
In that case, you should ask in other programmer forums. The codeblocks forums are intended to debug and troubleshoot C::B itself. You need to find a forum filled with other programmers in various environments, i.e. gamedev forums, the mingw forums, or devx. I'm sure you'll find much more help in there.