Code::Blocks Forums
User forums => General (but related to Code::Blocks) => Topic started by: steven on July 06, 2005, 04:59:56 pm
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Hello
Is it possible to set the the PATH environment variable on a per-project basis ?
So that I can run the .exe (containing project-version specific resource files such as ogre.cfg, image.bmp, etc) and use the version-specific library .dll stored in ANOTHER directory.
Of course, I could set the global environment but that would influence every other executable. (Or copy all the .dll in the root project... )
Perhaps a new field in : Project->Set execution parameters...
where you can enter pre-execution command such as (WinXP) :
"set PATH=%PATH%;c:\library"
Thanks
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You could as well run codeblocks from a batch file *AFTER* setting the path. :)
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You could as well run codeblocks from a batch file *AFTER* setting the path. :)
Hum.. yes but...
With several project in a workspace (GameEngine_0_1 and GameEngine_0_2) , I usually use different libraries with each engine (Ogre-1_0 for the first and Ogre-1_0_2 for the second).
Doing it this way would affect each project and not per-project.
I "just" hope to run a command before the executable.
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I'm afraid you'll have to submit a "Feature Request" at sourceforge. The link's on the left of this webpage.