Code::Blocks Forums

User forums => Nightly builds => Topic started by: killerbot on January 21, 2006, 12:21:24 am

Title: The 20 January 2006 build is out.
Post by: killerbot on January 21, 2006, 12:21:24 am
Get quick announcements through the RSS feed http://www.codeblocks.org/nightly/CodeBlock_RSS.xml
A link to the unicode windows wxWidget dll for Code::Blocks : http://download.berlios.de/codeblocks/wxmsw26u_gcc_cb.7z
For those who might need this one (when no MingW installed on your system) : the mingw10m.dll : http://download.berlios.de/codeblocks/mingwm10.7z

The 20 January 2006 build is out.
  - Windows : http://download.berlios.de/codeblocks/CB_20jan2006_rev1823_win32.7z
  - Linux : not supported yet


Resolved Fixed:


Regressions/Confirmed/Annoying/Common bugs:


Title: Re: The 20 January 2006 build is out.
Post by: Ceniza on January 21, 2006, 03:35:39 am
Right, adding libshell32.a and libshfolder.a to src did NOT the work. It really needs to be added to sdk (I just tested this build under Windows 98).
Title: Re: The 20 January 2006 build is out.
Post by: killerbot on January 21, 2006, 10:43:54 am
this build is a unicode build, not ansi !
Title: Re: The 20 January 2006 build is out.
Post by: Ceniza on January 21, 2006, 11:26:23 am
But the error wasn't related to ANSI or Unicode, it was about that method from libshfolder!

When libshell32 and libshfolder are added to sdk, under Windows 98 a Unicode build of Code::Blocks shows a message box of wxWidgets "saying" it cannot run because of Unicode support under Win98. This one couldn't even appear!

If those libraries aren't moved to sdk, the next ANSI build won't run on Win98.

But... somehow... you're right about something: I forgot it wasn't an ANSI build, but anyway, the problem is still there in the project file.
Title: Re: The 20 January 2006 build is out.
Post by: evolutional on January 22, 2006, 12:02:14 am
damn you guys are good

PS: GameMonkey scrpit needs a lexxer / parser. :P
Title: Re: The 20 January 2006 build is out.
Post by: sethjackson on January 22, 2006, 12:31:33 am
damn you guys are good

PS: GameMonkey scrpit needs a lexxer / parser. :P

Umm we do have a lexer for GameMonkey......  :)
Title: Re: The 20 January 2006 build is out.
Post by: Game_Ender on January 22, 2006, 07:15:17 pm
I would like to help with CB nightly builds for Ubuntu Linux what is currently needed? I will try to setup the proper package build environment on my main machine and then get it setup on my ancient P3 server for the automated process.  Is anyone interested?  I will at least try build one package for the learning experience.