Code::Blocks Forums

User forums => Using Code::Blocks => Topic started by: yaoyansi on September 06, 2014, 06:53:24 pm

Title: [SOLVED]Question about debugging Maya with CodeBlocks in CentOS7
Post by: yaoyansi on September 06, 2014, 06:53:24 pm
Hi all,
I can debug Maya plugin(C++) with CodeBlocks in CentOS7 now, and here is the blog: http://www.cnblogs.com/yaoyansi/p/3959745.html (http://www.cnblogs.com/yaoyansi/p/3959745.html)

But I still want to ask a question.
After I attach CodeBlocks to Maya, as the blog says, I have to keep clicking the menu("Debug" > "Start/Continue") until the debugger enters my source code.
Is there any thing wrong?
Because if I set the break point in MSVC and attach MSVC to Maya, the debugger will enter the my source code automatically.

Cheers


Title: Re: Question about debugging Maya with CodeBlocks in CentOS7
Post by: oBFusCATed on September 06, 2014, 08:59:47 pm
Disable Catch C++ Exceptions in the setting of the debugger and it should work fine.
Title: Re: Question about debugging Maya with CodeBlocks in CentOS7
Post by: yaoyansi on September 08, 2014, 11:02:46 am
Disable Catch C++ Exceptions in the setting of the debugger and it should work fine.
Thanks, it works!