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Help / Re: Most download links for CB 25.03 not working
« Last post by gtafan on Today at 05:39:31 pm »
The links should be fixed now for 32 bit builds. You should (however) always consider to use the 64 bit bundle - the compiler that ships with that one can also create 32 bit executables.
Unfortunately 64 bit compiler has problems creating 32 bit executables. Have posted about this already.
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Nightly builds / Re: The 22 February 2025 build (13620) is out.
« Last post by raynebc on Yesterday at 11:30:56 pm »
Also, when I'm using the debugger, debugging to the next line (F7) causes the watch list to remove my position in the Watches window and it scrolls back to the top of the list.  I assume nobody wants this behavior so it's probably a bug.
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Help / Re: Most download links for CB 25.03 not working
« Last post by gd_on on Yesterday at 05:56:24 pm »
Better but still not good for nosetup Windows versions. Links should be to a .zip file, not a .exe, for 64 and 32 bit versions.
More but it's a detail, for 32 bit Windows versions, files on sourceforge contains the string -32bit- (as the link) but not the name of the file displayed on the download binaries page.
A last small detail : the dowload page, at the top, does not say that it is also OK for Windows 11.
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Help / Re: Most download links for CB 25.03 not working
« Last post by MortenMacFly on Yesterday at 10:59:12 am »
The links should be fixed now for 32 bit builds. You should (however) always consider to use the 64 bit bundle - the compiler that ships with that one can also create 32 bit executables.
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Using Code::Blocks / Re: 25.03 Help file missing
« Last post by MortenMacFly on Yesterday at 10:51:47 am »
...please try to download the packages again (from SF.net - Fosshub seems dead, at least the developer accounts are no longer accessible for the moment...).
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Development / Re: 32 buit SF update
« Last post by MortenMacFly on Yesterday at 10:48:19 am »
Do the 32 bit build have the same issues with Clangd a the 64bit versions?
We just bundle the GCC/Clang compiler that stems from WinLibs (version 14.2.0 at the time of the release). You can find the reference in the readme a SourceForge.
If you need different executables / versions you can download the right bundle that works for you and integrate that compiler suite into C::B.

A different LLVM/Clang version can be downloaded from here, for example:
https://releases.llvm.org/download.html
...or more recent:
https://github.com/llvm/llvm-project/releases/tag/llvmorg-20.1.4
...which works for me also on 32 bit.
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Development / Re: 32 buit SF update
« Last post by Pecan on Yesterday at 02:56:03 am »
I don't have access to a 32bit version of CodeBlocks, but I know that you need to use the mingw version of clangd.exe when compiling with mingw.

But the MinGW folder of the distributed CB 2503 does not have the mingw version of clangd.exe. The version there is the clang compiler's version of clangd. So it's only usable when compiling with with clang.exe, not mingw.

I don't know where you would find a clangd.exe 32bit executable. Maybe someone using the 32bit version of CB knows.

Here' what Perpexity has to say:
Code
Using 64-bit clangd with 32-bit CodeBlocks: In most cases, you can use a 64-bit clangd.exe with a 32-bit CodeBlocks installation, provided your system is 64-bit Windows.
 The communication between CodeBlocks and clangd is via LSP (over pipes or sockets), and does not require both processes to be the same bitness, as long as the OS supports running both.

However, plugin compatibility and stability may vary, and some users have reported issues with the Clangd Client plugin in CodeBlocks, regardless of bitness.

It looks to me like your best bet is to download Msys2 and use the clangd.exe in the Mingw64\bin folder if you're OS is 64bit.

Else you could try to find a 32bit Msys2 that includes mingw with clangd.exe in the Mingw32/bin folder.

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Development / Re: 32 buit SF update
« Last post by Wkerry on Yesterday at 12:52:09 am »
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Development / Re: 32 buit SF update
« Last post by Pecan on May 10, 2025, 08:28:01 pm »
Do the 32 bit build have the same issues with Clangd a the 64bit versions?

what issues are you referring to?
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Development / 32 buit SF update
« Last post by Wkerry on May 10, 2025, 12:45:45 pm »
Do the 32 bit build have the same issues with Clangd a the 64bit versions?
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