Working on the plugin for my ARM based boards I need plugin to compile many files (well, three for starts).
How to do it in plugin?
I managed to add additional files to the project with:
file = project.AddFile(target, libs_path + _T("/startup_stm32f030xc.s"), true, true, 50);
file.AddBuildTarget(target);
file.compile = true;
file.link = true;
file = project.AddFile(target, libs_path + _T("/system_stm32f0xx.c"), true, true, 50);
file.AddBuildTarget(target);
file.compile = true;
file.link = true;
and the files are added, but when clicking on compile only the user created file gets compiled.
What about others?