Author Topic: Compiled for Wrong OS  (Read 2456 times)

Erebos

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Compiled for Wrong OS
« on: December 04, 2008, 02:58:16 am »
Current OS: Mac OS/X 10.3.9
CB Source: codeblocks-8.02.src
Automake: 1.7.8
(autoconf and glibtool are at or higher then what is required)
wxWidgets: Yes(WxMac2.8.9(or w/ latest version is)

Ok, a major problem i'm having is when I downloaded the Mac uniBinary and extracted the app, the application would not open. Itt would bounce a few times in the dock, and then close. The crash log reports something like the following:
undefined symbols expected to be in Carbon

I thought that if I compiled it on my own machine, it would fix like, everything. So I got it compiled and all, thinking it would work. When I go to open it, it says its a Classic Application. There are two problems with this;
1- I don't have OS/9
2- Why did the OSX source build for classic?

I'm quite frankly lost, because I have next to no experience building from source. I've about had it with it, because trying to find help on the internet is impossible almost. is there anyone here who could help me, or even give me an appropriate binary that's meant for my OS?

Erebos

Offline afb

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Re: Compiled for Wrong OS
« Reply #1 on: December 07, 2008, 11:41:56 pm »
Sorry, but the official binaries are for Mac OS X 10.4 (and later).
It might still be possible to compile it yourself for Panther, though.

See also http://forums.codeblocks.org/index.php/topic,9713.msg68111.html#msg68111
But choosing "Run" from within Code::Blocks is supposed to work ?
« Last Edit: December 07, 2008, 11:44:20 pm by afb »