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wx2.6.1 w/o STL works fine, w/ STL does not

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thomas:
If only that could be true! This sounds almost too good.
If wxWidgets started using the STL instead of deliberately breaking it, that would for once really be a "Smart" idea.

std::vector =

wxObjectArray =

takeshimiya:
More specifically:


--- Quote --->Hi! Just a little question about wxWidgets 3.0
>
>It will have full STL compatibiliy in the sense we'll be using for
>example std::vector instead of wxObjectArray?

3.0 is not specified at present, it'll take a lot of discussion.
But it seems probable that this will be the case.

Regards,

Julian
--- End quote ---

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