User forums > Nightly builds
The 26 August 2008 build (5195) is out.
Grom:
I wona new nighty!!!
killerbot:
coming this weekend :-)
stahta01:
--- Quote from: killerbot on September 19, 2008, 05:05:01 pm ---coming this weekend :-)
--- End quote ---
killerbot: Can you apply this simple patch below?
It is a small part of my patches to get Code::Blocks working when linked against wxWidgets 2.9
As posted in this thread.
http://forums.codeblocks.org/index.php/topic,9210.msg65823.html#msg65823
The wxWidgets 2.9 has wxBitmapType as an enum instead of int.
And, wxColour::Ok was removed, since wxColour::IsOk was in wxWidgets 2.8
--- Code: ---Index: src/sdk/scripting/bindings/sc_wxtypes.cpp
===================================================================
--- src/sdk/scripting/bindings/sc_wxtypes.cpp (revision 5206)
+++ src/sdk/scripting/bindings/sc_wxtypes.cpp (working copy)
@@ -276,7 +276,7 @@
func(&wxColour::Blue, "Blue").
func(&wxColour::Green, "Green").
func(&wxColour::Red, "Red").
- func(&wxColour::Ok, "Ok").
+ func(&wxColour::IsOk, "IsOk").
func<WXC_SET>(&wxColour::Set, "Set");
}
};
Index: src/sdk/globals.cpp
===================================================================
--- src/sdk/globals.cpp (revision 5206)
+++ src/sdk/globals.cpp (working copy)
@@ -711,7 +711,7 @@
}
#endif
-wxBitmap cbLoadBitmap(const wxString& filename, int bitmapType)
+wxBitmap cbLoadBitmap(const wxString& filename, wxBitmapType bitmapType)
{
// cache this, can't change while we 're running :)
static bool oldCommonControls = !UsesCommonControls6();
Index: src/include/globals.h
===================================================================
--- src/include/globals.h (revision 5206)
+++ src/include/globals.h (working copy)
@@ -194,7 +194,7 @@
* Always use this to load bitmaps because it takes care of various
* issues with pre-XP windows (actually common controls < 6.00).
*/
-extern DLLIMPORT wxBitmap cbLoadBitmap(const wxString& filename, int bitmapType = wxBITMAP_TYPE_PNG);
+extern DLLIMPORT wxBitmap cbLoadBitmap(const wxString& filename, wxBitmapType bitmapType = wxBITMAP_TYPE_PNG);
// compatibility function
inline wxBitmap LoadPNGWindows2000Hack(const wxString& filename){ return cbLoadBitmap(filename); }
--- End code ---
killerbot:
will do that later today
stahta01:
--- Quote from: killerbot on September 20, 2008, 08:54:23 am ---will do that later today
--- End quote ---
Thanks, I spent many hours looking the the cause of the script module error of "wxColour::Ok"
Tim S
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