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[Windows] precompiled wxWidgets in next release
inventore123:
Thanks!
The 8.3 trick worked, I changed "C:\Program files\CodeBlocks\wxWidgets-2.8.8" in "C:\PROGRA~1\CodeBlocks\wxWidgets-2.8.8", and now I can compile everything.
I'll also try with new MinGW releases, to see if new windres.exe no longer have this bug.
Last thing, can you confirm me that the path for #wx global variable MUST be an absolute path, and that relative path don't work (I mean relative with respect to codeblocks folder, like saying "./wxWidgets-2.8.8" instead of "C:\Program files\CodeBlocks\wxWidgets-2.8.8"), because when I do so I get errors not only related to windres.exe, but also gcc.exe
MortenMacFly:
--- Quote from: inventore123 on July 11, 2008, 05:17:51 pm ---Last thing, can you confirm me that the path for #wx global variable MUST be an absolute path
--- End quote ---
That's true. Hence for the "childs" (like include etc...) you can use relative path's again - just like a recursion. This way you need to change only one path if you are on another platform.
For example, imagine a global variable, named "GV":
base path: C:\Whatever\MyLib
include path: $(#GV.base)\the_includes
lib path: $(#GV.base)\the_libs
JGM:
I should hurry up and finish codepacks plugin :D
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