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first experience with nightly builds

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ouch:
update.bat for windows or simply update for linux users.

there both in the src folder.

r.stiltskin:
Hmmm... a brief README in trunk would be helpful.

after cd to the src directory I ran ./update.  Here's the output:
--- Code: ---Creating output directory tree
Compressing core UI resources
Compressing plugins UI resources
Packing core UI bitmaps
Packing plugins UI bitmaps
Copying files
cp: cannot stat `devel/codeblocks': No such file or directory
cp: cannot stat `devel/*.so': No such file or directory
cp: cannot stat `devel/share/codeblocks/plugins/*.so': No such file or directory
Creating launch-scripts
--- End code ---
True, there is no devel/codeblocks.
There are no devel/*.so files.
devel/share/codeblocks/plugins is an empty directory.

What next?

ouch:
it sounds like you didn't read either the BUILD file included in the SVN, or the more in depth wiki located at the top of the forums.

I recommend forgeting the build file and going strait to the wiki myself.

r.stiltskin:

--- Quote from: ouch on April 23, 2008, 02:42:58 am ---it sounds like you didn't read either the BUILD file included in the SVN, or the more in depth wiki located at the top of the forums.

I recommend forgeting the build file and going strait to the wiki myself.

--- End quote ---
Actually I read whatever I could find that seemed relevant.

The wiki "important changes to the nightly builds" at the top of the Nightly Builds forum only talks about windows so that doesn't help.
The wiki "How to use a nightly build" which is right below that was written in May 2006 and talks about 7-zipped binary distributions and RC2, so that one seems pretty obsolete.
I don't see any others.  Which one are you recommending?

All the BUILD file says regarding building in Linux is:
--- Code: ---Unix build instructions:
------------------------
You need a working autotools environment (autoconf, automake, libtool, make, etc).
In a terminal, go to the top level folder.
If you fetched the sources from SVN, you need to bootstrap the program first. So type:

./bootstrap

This will adapt the project's configuration file to your environment. This only needs to be done once: the first time you checkout the SVN version.

After this, type the following:

./configure --enable-contrib
make
make install

For the last step you must be root.
That's it.
--- End code ---
I did everything mentioned there.  I don't see anything there that applies to this plugins problem.

If you know of something that I have overlooked, please point me to it.  Thanks.

ouch:
your looking for "Installing Code::Blocks" in a large font in the center of your screen when you open the wiki up. :lol:

talks about setting up for several platforms.

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