User forums > Using Code::Blocks
Compiling on Mac OS X
xjluo:
grv575: No files named codeblocks.rpt generated. How to get it?
grv575:
dunno. it should be generated in the same directory as codeblocks.exe when it crashes. you can always do
gdb codeblocks.exe
run
bt
to get the backtrace
squizzz:
Maybe it's standard resource missing (bitmaps, xrc) crash? You have to run update script after succesfully building C::B, and make sure there are no errors during its execution.
TheWizzard:
Okay,
Thanks to you all for the tips. It compiles Astyle, but still fails at CompilerGCC, giving the following linker error:
--- Quote ---ld: Undefined symbols:
__ZN12CompilerSDCCC1Ev
--- End quote ---
CompilerSDCC is compiled by CompilerGCC isn't it? So why is it unable to find it?
mandrav:
If you 're having problems with CompilerSDCC, edit compilergcc.cpp and, in the constructor, remove the line
--- Code: ---CompilerFactory::RegisterCompiler(new CompilerSDCC);
--- End code ---
Also remove the #include "compilerSDCC.h" from the top of the file.
This will remove SDCC support until we update the makefile...
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