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C::B not parsing wxWidgets symbols upon startup
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Topic: C::B not parsing wxWidgets symbols upon startup (Read 3584 times)
indigo0086
Almost regular
Posts: 150
C::B not parsing wxWidgets symbols upon startup
«
on:
December 27, 2007, 11:50:11 am »
How do I get CB to automatically parse when the program starts up with the project automatically loaded. I know it does so if I load the project manually, but if it reopens the last project automatically upon startup it doesn't re-parse.
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indigo0086
Almost regular
Posts: 150
Re: C::B not parsing wxWidgets symbols upon startup
«
Reply #1 on:
December 29, 2007, 06:28:17 am »
does anyone know how to help?
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dje
Lives here!
Posts: 683
Re: C::B not parsing wxWidgets symbols upon startup
«
Reply #2 on:
December 29, 2007, 09:39:04 am »
Hi !
I have the same problem (for quite a long time) and I think it is a bug.
You can right click on the root of the symbols window and click on reparse to force it manually without reopen projects/workspace.
Dje
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jeancf
Multiple posting newcomer
Posts: 20
Re: C::B not parsing wxWidgets symbols upon startup
«
Reply #3 on:
April 12, 2008, 09:55:19 am »
Hi,
I work on a single project and I am experiencing the same problem. I find it irritating to have to go to the symbol tab and select "reparse now" in the context menu at every startup. I would be grateful if somebody could fix this.
Thanks!
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C::B not parsing wxWidgets symbols upon startup