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Can't debug with CodeBlocks
realruntime:
Hello,
I'm sorry but when I use GCC with DirectX it generate linking error and when I use the same options with MS C++ it builds successfully. So I use MS.
Thanks,
Mustafa ELBanna
yop:
That's because it uses the precompiled libs shipping with your version of the compiler. You should expect that using an MS API would rely on the MS tools...
rickg22:
A little off-topic, but this might help...
http://mywebpage.netscape.com/PtrPck/progtopics.htm
http://www.spacejack.org/games/mingw/mingw-dx.html
Tells how to link DirectX with GCC programs...
(All hail Google! :P )
grv575:
So it looks like mingw can just use standard .lib files as well (in addition to the included .a files). Didn't look like it was too difficult to get mingw gcc & directx working.
realruntime:
Hello,
really don't understand you, besides that is the a files related to linux??
Thanks,
Mustafa ELBanna
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