User forums > General (but related to Code::Blocks)
SFML wizard in C::B
Wavesonics:
We already have an SDL wizard, which I have been a fan of for a long time.
But SFML is new, OO, and actively maintained and improved.
I think we should support it by having a SFML wizard in the project creation screen.
http://sfml.sourceforge.net/
thomas:
Never heard of that, but from its description, it looks quite cool.
Is it usable?
Wavesonics:
Ya, it's very usable and stable!
It is, like the name implies, simple. So it's extremely easy to do anything, like send and receive network data, but of course the ease comes with a price, all of the low level stuff is wrapped and from what I have seen there isnt any way to get at it. So doing very specific low level things would be difficult with it I think.
But man, for anyone trying to learn something like game dev, or even any project that doesn't have a need to get down and dirty in the low level details, its a god send.
I took a look a the code to create a project wizard and it looks pretty darn simple, so would the C::B devs be interested in this wizard if I made it?
Biplab:
--- Quote from: Wavesonics on January 19, 2008, 09:10:06 pm ---I took a look a the code to create a project wizard and it looks pretty darn simple, so would the C::B devs be interested in this wizard if I made it?
--- End quote ---
Definitely we would add it. :)
But honestly I'm not sure about the demand of this wizard.
thomas:
Well, if we have a wizard for it, then demand will grow... which is good if it's a good toolkit.
Navigation
[0] Message Index
[#] Next page
Go to full version