User forums > General (but related to Code::Blocks)
How about a stable version of CB
LeRoi:
--- Quote from: MortenMacFly on November 22, 2007, 09:35:24 am ---
--- Quote from: LeRoi on November 21, 2007, 05:11:59 pm ---* why not to put more effort on the wiki, it's very important for new developpers, and sometimes, it lacks for informations, and the user have to go through the forum ...
--- End quote ---
You know how a WiKi works, don't you?! I wonder if you have updated the WiKi after you had found "solutions" in the forum. The WiKi is for everyone. So please do and don't just claim others to do.
With regards, Morten.
--- End quote ---
you are right, I hope I will contribute soon
cacb:
Hi and happy new year :D
This thread started about 2 months ago, and I was wondering if there is any new info on when a stable version of C::B will be made :?:
I do follow the nightly builds more or less and they mostly work fine. But I find it hard to promote this excellent IDE with its great wxSmith etc. when there is no recent stable release available or planned. So I reiterate my wish that a stable release is established sooner rather than later. :idea: I would suggest announcing a date and stick to that.
In any case, applause for a fantastic IDE :wink:
stahta01:
I don't think Code::Blocks has near future plans to do a release.
But, could the Code::Blocks Team do an beta addition to make it easier on newbies.
The questions on RC2 are getting very old, I would hope a beta on sf.net would stop them.
Tim S
kesselhaus:
I also would like to see more stable releases. Updating on every Nightly Build is just no real option.
Also looking through the nightly builds changelogs, I wonder what is all part of the SDK. Somehow I wonder, if this project is really well organized. Regularly, there are plugins listed in the changelogs. Why? Are plugins part of the IDE? Are they part of the SDK?
Why not release the IDE? Users can work with it, get acquainted, maybe you get more feedback then too. I don't think, the users of the IDE would much care about the SDK first. Also, releasing the SDK more often, developers could write plugins with a rather fixed API. If there would be an API break, release another one (but not on as nightly builds). I don't think a plugin developer wants to update its SDK every night.
And for all that guys who run for nightly builds, you can still provide them, but a rather fixed release cycle would be good too.
Maybe you should also take a look on Eclipse CDT, which uses a similar approach.
I also must say, that some statements about being an 'open source project and to help' or 'it just takes 2 minutes to download and install' or 'Windows is alpha/beta', just piss me off and make me try to avoid such projects. This makes me think, these people don't work in real software development area. They have no clue what it takes to:
a) trying to get into a software in order to contribute
b) never released real life software in the industry
c) have no clue on, what is allowed to use in software industry (may it be PC software or maybe something like embedded software used in industry or automotive which must be "safe" to use)
d) some here might not have that superduper 16MBit DSL connection, but only Modem/ISDN/GPRS. Then its not just 2 minutes download. Or if you do not have a flat rate but rather an Volume-rate.
Also, not every software engineer is keen in all areas. E.g. someone working on embedded devices might not have written GUI apps for years. So its hard for them to contribute to something like CodeBlocks. And to call them brain damaged, a dumb ass who does not contribute, can just come out off the mouth of a similar dumb ass.
Still want to express my regards to the developers for the good work done so far.
stahta01:
--- Quote from: kesselhaus on January 13, 2008, 06:47:20 am ---d) some here might not have that superduper 16MBit DSL connection, but only Modem/ISDN/GPRS. Then its not just 2 minutes download. Or if you do not have a flat rate but rather an Volume-rate.
--- End quote ---
I was on a Dial-up connection when I started using Code::Blocks and I was able to get one good binary download out of about 5 trys. I used SVN from the beginning because it worked better over a slow connect then trying to download binary. The first time checkout was hard, but after that the updates was very easy.
Tim S
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version