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SVNInside : development of another SVN plugin for CodeBlocks

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MortenMacFly:

--- Quote from: eranif on December 23, 2007, 07:45:53 am ---I cant seem to see the limitation you mentioned of 255 characters.

--- End quote ---
That's why I placed the "???" there. I don't recall exactly what the limitation was - but Thomas can tell.


--- Quote from: eranif on December 23, 2007, 07:45:53 am ---Maybe you are talking of Linux?

--- End quote ---
It was on Linux, yes - definitely. (And I thought we are at Linux in this discussion as I saw /home/rafael/Temp/......?!). But IMHO this affected Windows, too. If not than this was my faulty assumption. ;-)

With regards, Morten.

orel:

--- Quote from: MortenMacFly on December 23, 2007, 08:26:16 am ---
--- Quote from: eranif on December 23, 2007, 07:45:53 am ---I cant seem to see the limitation you mentioned of 255 characters.

--- End quote ---
That's why I placed the "???" there. I don't recall exactly what the limitation was - but Thomas can tell.


--- Quote from: eranif on December 23, 2007, 07:45:53 am ---Maybe you are talking of Linux?

--- End quote ---
It was on Linux, yes - definitely. (And I thought we are at Linux in this discussion as I saw /home/rafael/Temp/......?!). But IMHO this affected Windows, too. If not than this was my faulty assumption. ;-)

With regards, Morten.

--- End quote ---
Not only linux, the problem i had with ::wxExecute which seem to deal with command line length sometimes, and something else the other times!!!??? happens to me on windows, so it may not be a platform problem but a wx one, IMHO!!

I am currently thinking of reimplementing my svniCommand classes with my old windows only implementation, someone could provide a working linux implementation, and the compiler will switch those regarding to the platform...

darthdespotism:
When can we expect your new code? I'm very interested in this plugin ;)

Trying to figure out why the plugin won't load for me I compared it to the Plugins provided with Codeblocks and noticed that these all provide an .la but SVNInside doesn't. So I tried to produce one for it but couldn't make it work up to now. Is this an necessary step for Gnu/Linux? Can anyone provide me help in how to produce one?

orel:
For those of you who were waiting the new SVNInside code, i just updated the repository on Assembla with it. Sorry for linux users, i didn't update for the moment the linux CB project and the 'post_build_step' file.

Note that this is not a final release, and even a release at all, but this code is much robust than the old one.

Due to the fact i reverted to synchronous execution the svn commands, maybe CB can and will hang a little when loading a large project like CodeBlocks for example.

Many features are missing but the present ones are working.

Note also that for the moment repository needing a password/login to act on are not supported, but it is the next feature i am currently developing.
Try to play with it and continue giving me some feedback, advises, and patches :D thank you

I will make a longer post this weekend to explain the features this revision has

darthdespotism:
After changing the #include in svniTreeItem from cbProject.h to cbproject.h I could build your plugin for Linux the usual Way (replacing the sources)

There seems to be no need to modify post_build_steps.

Patch for the above and Projectfile for Unix is in my attachment if it is useful for anyone.

I still can't load the plugin but that's no news. (Debian Lenny but was already there in Ubuntu Feisty)

[attachment deleted by admin]

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