User forums > General (but related to Code::Blocks)
Import/compiling of wxWidgets using C::B
rickg22:
--- Quote from: troels on July 26, 2005, 10:38:23 pm ---darklordsatan?! Isn't that a somewhat weird handle? Might put some people off?
--- End quote ---
I call him Stan, that way it sounds much more harmless :lol:
darklordsatan:
--- Quote from: troels on July 26, 2005, 10:38:23 pm ---darklordsatan?! Isn't that a somewhat weird handle? Might put some people off?
--- End quote ---
It does sometimes. But "Live and Let Live" :D
zieQ:
There are some problems with visual imports, I'm currently working on. I'll submit a patch soon.
And again, there's a compile all feature!
troels:
--- Quote from: zieQ on July 28, 2005, 11:48:25 am ---And again, there's a compile all feature!
--- End quote ---
That's a "compile all targets in all projects" feature, right? A bit extensive for large projects, e.g. in wxWidgets I only need targets "Win32 DLL Debug" and "Win32 Release", it will take forever to compile all the targets in all the (sub)projects.
Regards,
Troels
zieQ:
Oh yes you are true. I'll second you for the feature request :D
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