Developer forums (C::B DEVELOPMENT STRICTLY!) > Development
Mac OS X wxWidgets 2.8 issues
afb:
--- Quote from: Game_Ender on May 05, 2007, 04:26:12 pm ---You mean they are normal "flaws" in CB right?
--- End quote ---
Yup.
--- Quote ---Shouldn't the program run completely clean with no debug mode assertions?
--- End quote ---
Probably ?
Game_Ender:
Makes mental note to develop against debug version of wxWidgets ;).
EDIT: Forgot "note"
afb:
--- Quote from: Game_Ender on May 08, 2007, 05:23:18 am ---Makes mental to develop against debug version of wxWidgets ;).
--- End quote ---
Yes, it can make you that way. :-)
afb:
Here is an error at startup:
--- Code: ---../src/mac/carbon/toolbar.cpp(1218): assert "count == 3" failed in Realize(): Reference Count of native tool was not 3 after insertion
--- End code ---
And there's also at shutdown:
--- Code: ---../src/mac/carbon/toolbar.cpp(643): assert "IsValidControlHandle(viewRef)" failed in ControlToolbarItemHandler().
--- End code ---
Each appears four times, so I think it's related to the four missing toolbar widgets.
This was with wxWidgets 2.8.4-rc1, since wxWidgets 2.8.4-rc2 doesn't even compile.
afb:
This wxWidgets bug seems related too: #1638728: Toolbar on a floating AUI pane (Mac)
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