User forums > Using Code::Blocks
Stupid Question
FlyingIsFun1217:
Cool, thanks for telling me :)
Now, after doing this, I seem to just get the error that:
--- Quote ---mingw32-g++.exe: GL\libglut32.a: No such file or directory
--- End quote ---
After adding GL\libglut32.a to the project build options' linker tab.
Biplab:
It says it can't find the library. Just provide the full path to it. Example: C:/MinGW/Lib/GL/libglut32.a
FlyingIsFun1217:
--- Quote from: Biplab on March 17, 2007, 05:38:08 pm ---It says it can't find the library. Just provide the full path to it. Example: C:/MinGW/Lib/GL/libglut32.a
--- End quote ---
Yeah, that works. Needed to restart C::B for some reason...
So now I have a working executable! Kind of, again!
Upon startup, it says:
--- Quote ---This application has failed to start because (null).dll was not found. Re-installing the application may fix this problem.
--- End quote ---
It says this even with glut32.dll next to it :(
Something I'll have to figure out on my own?
Thanks!
FlyingIsFun1217
Biplab:
Can you post me first few lines of def file? I think the calling convention is different.
Just try recreating the import library using the following command.
--- Code: ---dlltool -U -d glut.def -l libglut32.a
--- End code ---
FlyingIsFun1217:
DEF File (Sorry in advance):
--- Quote ---DESCRIPTION 'OpenGL Utility Toolkit for Win32'
VERSION 3.7
EXPORTS
glutAddMenuEntry
glutAddSubMenu
glutAttachMenu
glutBitmapCharacter
glutBitmapLength
glutBitmapWidth
glutButtonBoxFunc
glutChangeToMenuEntry
glutChangeToSubMenu
glutCopyColormap
glutCreateMenu
__glutCreateMenuWithExit
glutCreateSubWindow
glutCreateWindow
__glutCreateWindowWithExit
glutDestroyMenu
glutDestroyWindow
glutDetachMenu
glutDeviceGet
glutDialsFunc
glutDisplayFunc
glutEnterGameMode
glutEntryFunc
glutEstablishOverlay
glutExtensionSupported
glutForceJoystickFunc
glutFullScreen
glutGameModeGet
glutGameModeString
glutGet
glutGetColor
glutGetMenu
glutGetModifiers
glutGetWindow
glutHideOverlay
glutHideWindow
glutIconifyWindow
glutIdleFunc
glutIgnoreKeyRepeat
glutInit
__glutInitWithExit
glutInitDisplayMode
glutInitDisplayString
glutInitWindowPosition
glutInitWindowSize
glutJoystickFunc
glutKeyboardFunc
glutKeyboardUpFunc
glutLayerGet
glutLeaveGameMode
glutMainLoop
glutMenuStateFunc
glutMenuStatusFunc
glutMotionFunc
glutMouseFunc
glutOverlayDisplayFunc
glutPassiveMotionFunc
glutPopWindow
glutPositionWindow
glutPostOverlayRedisplay
glutPostRedisplay
glutPostWindowOverlayRedisplay
glutPostWindowRedisplay
glutPushWindow
glutRemoveMenuItem
glutRemoveOverlay
glutReportErrors
glutReshapeFunc
glutReshapeWindow
glutSetColor
glutSetCursor
glutSetIconTitle
glutSetKeyRepeat
glutSetMenu
glutSetWindow
glutSetWindowTitle
glutSetupVideoResizing
glutShowOverlay
glutShowWindow
glutSolidCone
glutSolidCube
glutSolidDodecahedron
glutSolidIcosahedron
glutSolidOctahedron
glutSolidSphere
glutSolidTeapot
glutSolidTetrahedron
glutSolidTorus
glutSpaceballButtonFunc
glutSpaceballMotionFunc
glutSpaceballRotateFunc
glutSpecialFunc
glutSpecialUpFunc
glutStopVideoResizing
glutStrokeCharacter
glutStrokeLength
glutStrokeWidth
glutSwapBuffers
glutTabletButtonFunc
glutTabletMotionFunc
glutTimerFunc
glutUseLayer
glutVideoPan
glutVideoResize
glutVideoResizeGet
glutVisibilityFunc
glutWarpPointer
glutWindowStatusFunc
glutWireCone
glutWireCube
glutWireDodecahedron
glutWireIcosahedron
glutWireOctahedron
glutWireSphere
glutWireTeapot
glutWireTetrahedron
glutWireTorus
; __glutSetFCB
; __glutGetFCB
--- End quote ---
Recreating the import library just gives me the same results. :(
Thanks for your continued support!
FlyingIsFun1217
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version