Author Topic: Reproducable symbols browser issue  (Read 3544 times)

wxLearner

  • Guest
Reproducable symbols browser issue
« on: March 13, 2007, 11:42:37 am »
Hello,
the symbols browser stops working, if you do the following:
1.) Open a project, that has global functions
2.) Choose global functions in the symbols browser
3.) Close the project

OS: WinXP SP2

Edit:
If you use wx 2.8.0, it even crashes after calling
Quote from: classbrowserbuilderthread.cpp
Code
m_pTreeTop->CollapseAndReset(item); // this freezes gtk
in ClassBrowserBuilderThread::CollapseItem
« Last Edit: March 13, 2007, 11:49:47 am by wxLearner »

wxLearner

  • Guest
Re: Reproducable symbols browser issue
« Reply #1 on: March 26, 2007, 05:23:37 pm »
I think, I've found a solution to this. It seems to work ok, if the method ClassBrowserBuilderThread::BuildTree is modified to clear the tree before building it, if there is no active project:
Code: classbrowserbuilderthread.cpp, line 169
void ClassBrowserBuilderThread::BuildTree()
{
    if (Manager::IsAppShuttingDown())
        return;
//    wxMutexLocker lock(m_BuildMutex);
   
    //Clear the browser, if there is no active project
    if(!Manager::Get()->GetProjectManager()->GetActiveProject())
    {
        m_pTreeTop->DeleteAllItems();
        m_pTreeBottom->DeleteAllItems();
    }

    m_pTreeTop->SetImageList(m_pParser->GetImageList());
    m_pTreeBottom->SetImageList(m_pParser->GetImageList());

wxLearner

  • Guest
Re: Reproducable symbols browser issue
« Reply #2 on: April 26, 2007, 03:20:57 pm »
Since Code::Blocks switched to wx2.8.3 on windows I've successfully reproduced this issue with the latest nightly (rev3888). Here is the report:
Quote from: codeblocks.RPT
Error occured on Thursday, April 26, 2007 at 14:47:23.

C:\Programme\Entwicklung\cb-test\codeblocks.exe caused an Access Violation at location 6cde357c in module C:\Programme\Entwicklung\cb-test\wxmsw28u_gcc_cb.dll Reading from location 00000028.

Registers:
eax=00000000 ebx=00000003 ecx=00000000 edx=ffff0000 esi=ffffffff edi=030afb30
eip=6cde357c esp=030afaf8 ebp=030afb50 iopl=0         nv up ei pl zr na po nc
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00010246

Call stack:
6CDE357C  C:\Programme\Entwicklung\cb-test\wxmsw28u_gcc_cb.dll:6CDE357C  _ZNK10wxTreeCtrl12GetItemParamERK12wxTreeItemId
6CDE3768  C:\Programme\Entwicklung\cb-test\wxmsw28u_gcc_cb.dll:6CDE3768  _ZNK10wxTreeCtrl11GetItemDataERK12wxTreeItemId
6CE8A38D  C:\Programme\Entwicklung\cb-test\wxmsw28u_gcc_cb.dll:6CE8A38D  _ZN11wxTreeEventC1EiP14wxTreeCtrlBaseRK12wxTreeItemId
6CDE5566  C:\Programme\Entwicklung\cb-test\wxmsw28u_gcc_cb.dll:6CDE5566  _ZN10wxTreeCtrl8DoExpandERK12wxTreeItemIdi
6CDE5891  C:\Programme\Entwicklung\cb-test\wxmsw28u_gcc_cb.dll:6CDE5891  _ZN10wxTreeCtrl16CollapseAndResetERK12wxTreeItemId
65EA09D1  C:\Programme\Entwicklung\cb-test\share\codeblocks\plugins\codecompletion.dll:65EA09D1
65E9E6B9  C:\Programme\Entwicklung\cb-test\share\codeblocks\plugins\codecompletion.dll:65E9E6B9
65E9E3F7  C:\Programme\Entwicklung\cb-test\share\codeblocks\plugins\codecompletion.dll:65E9E3F7
65E9DF2F  C:\Programme\Entwicklung\cb-test\share\codeblocks\plugins\codecompletion.dll:65E9DF2F
6CCFEBAB  C:\Programme\Entwicklung\cb-test\wxmsw28u_gcc_cb.dll:6CCFEBAB  _ZN11wxSemaphore7TryWaitEv
6CCFECBD  C:\Programme\Entwicklung\cb-test\wxmsw28u_gcc_cb.dll:6CCFECBD  _ZN11wxSemaphore7TryWaitEv
77C0A3B0  C:\WINDOWS\system32\msvcrt.dll:77C0A3B0  _endthreadex
7C80B683  C:\WINDOWS\system32\kernel32.dll:7C80B683  GetModuleFileNameA
I've also tested my own build some more and from time to time (when closing a workspace with many projects) it was unstable with the above posted solution too, so I've modified ClassBrowserBuilderThread::BuildTree to freeze the trees earlier. Now it looks like this:
Code: classbrowserbuilderthread.cpp, line 169
void ClassBrowserBuilderThread::BuildTree()
{
    if (Manager::IsAppShuttingDown())
        return;
//    wxMutexLocker lock(m_BuildMutex);

    //Freezing moved to the beginning
    m_pTreeTop->Freeze();
    m_pTreeBottom->Freeze();

    //Clear the browser, if there is no active project
    if(!Manager::Get()->GetProjectManager()->GetActiveProject())
    {
        m_pTreeTop->DeleteAllItems();
        m_pTreeBottom->DeleteAllItems();
    }

    m_pTreeTop->SetImageList(m_pParser->GetImageList());
    m_pTreeBottom->SetImageList(m_pParser->GetImageList());

    wxTreeItemId root = m_pTreeTop->GetRootItem();
    if (!root.IsOk())
    {
        root = m_pTreeTop->AddRoot(_("Symbols"), PARSER_IMG_SYMBOLS_FOLDER, PARSER_IMG_SYMBOLS_FOLDER, new CBTreeData(sfRoot));
        m_pTreeTop->SetItemHasChildren(root);
    }

RemoveInvalidNodes(m_pTreeTop, root);
RemoveInvalidNodes(m_pTreeBottom, m_pTreeBottom->GetRootItem());

    if (TestDestroy() || Manager::IsAppShuttingDown())
    {
m_pTreeBottom->Thaw();
m_pTreeTop->Thaw();
        return;
    }

    // the tree is completely dynamic: it is populated when a node expands/collapses.
    // so, by expanding the root node, we already instruct it to fill the top level :)
    //
    // this technique makes it really fast to draw (we only draw what's expanded) and
    // has very minimum memory overhead since it contains as few items as possible.
    // plus, it doesn't flicker because we 're not emptying it and re-creating it each time ;)
    m_pTreeTop->Expand(root);

    if(platform::gtk)
    {
        // seems like the "expand" event comes too late in wxGTK,
        // so make it happen now
        ExpandItem(root);
    }

    m_pTreeBottom->Thaw();
    m_pTreeTop->Thaw();

    SelectNode(m_pTreeTop->GetSelection()); // refresh selection
}
This seems to be quite stable. Even closing a big workspace, while "global functions" is selected in the symbols browser, doesn't make Code::Blocks crash anymore.