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wxSmith does not build for MacOSX at rev 3663

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afb:

--- Quote from: byo on March 07, 2007, 01:12:11 am ---I've created small temporary patch which may give me some info on what's going on on Mac.
It adds some description text ("Timer refresh" / "OnPaint refresh" / "Fast refresh") when painting editor's data and also adds timer which force refresh each 5 seconds.
--- End quote ---

Hmm, I think I applied the patch but still can't see any text in wxSmith.

The widgets appear when first loading, and when dragging something:

But when you click in the window, it goes all white (widgets disappear)

The property window and bottom panel still shows OK, just a bit hard to select the right widget...

Auria:

--- Quote from: afb on March 22, 2007, 12:09:53 pm ---I couldn't reproduce the build problems, rev 3737 built OK using wxWidgets 2.6.3p2 (unicode/dynamic)
This was using the procedure outlined in the Wiki, with the Makefiles patched to include the wx libs...

http://www.algonet.se/~afb/wx/codeblocks-rev3656_pluginslib.patch (this workaround will go away soon,
once the configure/Makefiles are educated about differences between different wxWidgets platforms...)

--- End quote ---

Patch is applied though many files have failed to be applied. I'm sure i have Unix line endings.

I think i'll wait until makefiles are fixed before trying again.

Dimitrios Chr. Ioannidis:

--- Quote from: Auria on March 22, 2007, 09:44:23 pm ---Patch is applied though many files have failed to be applied. I'm sure i have Unix line endings.

--- End quote ---

It's not hard to edit 6 Makefile.am files ( which files are take a look here http://forums.codeblocks.org/index.php/topic,5484.msg42566.html#msg42566 ) and add $(WX_LIBS) into the proper place ....

At least this is what i have done as i was/am impatient to see Codeblocks on Mac OS X .... ;)

C Y

afb:

--- Quote from: Dimitrios Chr. Ioannidis on March 23, 2007, 01:43:30 pm ---At least this is what i have done as i was/am impatient to see Codeblocks on Mac OS X .... ;)
--- End quote ---

If you just want to see Code::Blocks, then why not download the "nightly" builds instead ?

Not that we mind people compiling their own and helping out with the development, but...

Dimitrios Chr. Ioannidis:

--- Quote from: afb on March 23, 2007, 03:36:39 pm ---
--- Quote from: Dimitrios Chr. Ioannidis on March 23, 2007, 01:43:30 pm ---At least this is what i have done as i was/am impatient to see Codeblocks on Mac OS X .... ;)
--- End quote ---

If you just want to see Code::Blocks, then why not download the "nightly" builds instead ?

--- End quote ---

I wasn't aware that a "nightly" build for Mac OS X exist. As for the word "see" i used it wrong, or you misunderastand.

I want to test if a project can be ported to Codeblocks at least for the three platforms i care. Mac OS X, Linux, Win32/64, so i want to track Mac OS X changes as i'm doing for the other two. Every day checkout, build test cycle...

Sorry if i produced too much "noise" .... I'll be more quiet from now on.

regards,

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