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wxSmith does not build for MacOSX at rev 3663

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Auria:

--- Quote from: byo on March 18, 2007, 12:23:11 am ---Hmm, nodoby can help :( ?

--- End quote ---

Code::Blocks won't even build on my mac, even after lots of attempts :( i'm totally lost in those horribly complicated build scripts and link errors. (What's wrong with 'wxDirSelector'? It's there in my libs i'm sure! yet it complains the symbol is not defined.)

we need afb  :D

EDIT: And can't someone make the mac version not check for GTK? It's not even used at all, yet if you don't have it installed configure fails. It's very annoying, i have uninstalled GTK-X11 and now it refuses to configure. I'll have to do some hack. (or, if there is a flag to disable the check, plesae tell me. i tried the usual --without-gtk/--disable-gtk but no luck)

afb:

--- Quote from: Auria on March 18, 2007, 12:55:31 am ---we need afb  :D

--- End quote ---

I'll see if I can make another attempt at applying the needed patches...


--- Quote ---EDIT: And can't someone make the mac version not check for GTK? It's not even used at all, yet if you don't have it installed configure fails. It's very annoying, i have uninstalled GTK-X11 and now it refuses to configure. I'll have to do some hack. (or, if there is a flag to disable the check, plesae tell me. i tried the usual --without-gtk/--disable-gtk but no luck)

--- End quote ---

Hmm, haven't run into this (and I don't have any GTK/X11 in /usr/local)

But there are some linking problems on Mac OS X that needs fixing anyway,
and it's annoying that it links GTK in the MacPorts build even for wxMac build.

So the Makefiles definitely needs some work, will see what I can do about it.

afb:

--- Quote from: Auria on March 07, 2007, 12:37:26 am ---A few revisions ago, it would build and execute, but nothing worked because it failed to load some dynamic libs at startup :
...
(just did a clean build)

--- End quote ---

Q: Did you also uninstall your old version of Code::Blocks ?

The current Makefiles will otherwise pick up and link the
old version from /usr/local/{include,lib} and break stuff. :-(

Auria:

--- Quote from: afb on March 21, 2007, 03:14:58 pm ---
--- Quote from: Auria on March 07, 2007, 12:37:26 am ---A few revisions ago, it would build and execute, but nothing worked because it failed to load some dynamic libs at startup :
...
(just did a clean build)

--- End quote ---

Q: Did you also uninstall your old version of Code::Blocks ?

The current Makefiles will otherwise pick up and link the
old version from /usr/local/{include,lib} and break stuff. :-(

--- End quote ---

Ok thanks, i'll look at it if i ever get it to build again. Any idea for the "Undefined symbols: wxDirSelector"?? Doesn't make any sense to me, i'm sure this symbol is there, i use it in my own projects

EDIT: Actually i just checked - it's not the libs that fail to load, it's the plugins. I also tried deleting all old stuff and reinstalling, it did not help.

Though, i'm linking against the static build  i use for my own wx app. Perhaps dynamic would work better? I'll try if i have time

Biplab:
I think ::wxDirSelector() is defined in wxbase. But why C::B is throwing this error? It is not used by Code::Blocks. A quick search among project files yields no result. :)

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