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Modified & Improved wxWidgets Project Wizard

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Biplab:

--- Quote from: ascxaxsvcbsxbbqvcxqsbcvxs on February 05, 2007, 01:50:32 pm ---OK, thanks, it worked.
You should group these 4 major parameters in the same panel, and make this obvious. For example, gray the options that do not correspond to the compiled wxWidgets, if not too complex to do.

--- End quote ---

It's a good suggestion. I'll group them.  :D

Out of these 4 major parameters, 1 parameter is decided by the target(s) you've checked in the Compiler selection page. I'll group the remaining 3 parameters.

ascxaxsvcbsxbbqvcxqsbcvxs:
One more question: after compilation & execution OK, i tried to add one character in the title of the window, an acute letter. I got the message "Illegal byte sequence".

Biplab:

--- Quote from: ascxaxsvcbsxbbqvcxqsbcvxs on February 05, 2007, 03:04:06 pm ---One more question: after compilation & execution OK, i tried to add one character in the title of the window, an acute letter. I got the message "Illegal byte sequence".

--- End quote ---

Probably you need to compile your app with Unicode build of wxWidgets lib.  :)

ascxaxsvcbsxbbqvcxqsbcvxs:
i did it from the beginning. That's why i'm little bit surprised!

mandrav:

--- Quote from: ascxaxsvcbsxbbqvcxqsbcvxs on February 05, 2007, 03:04:06 pm ---One more question: after compilation & execution OK, i tried to add one character in the title of the window, an acute letter. I got the message "Illegal byte sequence".

--- End quote ---

GCC needs to be told the character set used in your code. The compiler option is named "-finput-charset" and takes the encoding as argument. The default value is "-finput-charset=utf-8" (if I 'm not mistaken).

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