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wxSmith in (MacOSX )rev 3116 takes 2GB memory

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bnilsson:
Dual PowerPC G5 2.3Ghz
1GB RAM
MacOSX 10.4.8
CodeBlocks rev 3116
wxWidgets 2.6.3

I have created a wxSmith project using the wizard.
It builds and runs ok.
When I open wxsmith/MainFrame.wxs I see the "picture" in the layout segment(?) for a while and then it disappears. I see that CodeBlocks now takes over 2GB of virtual memory, and the project becomes extreemly sluggish. Swapping all the time. In fact, the whole system is very slow to respond.
Consequently, the project is not workable.

(testing some operations on the MainFrame layout anyway, being very patient, makes CodeBlocks eventually crash.)

Is this normal?

mandrav:
Depends on what you mean normal ;)
wxSmith is under a redesign phase because it had some bugs like this.
So, it's normal that you 're seeing bugs in wxSmith because it's the "old" version. And before you ask, there is no new version to distribute...

bnilsson:
Thanks, then I will not bother with it for the time being.
How will I know when it is closer to being operational?

mandrav:
I believe the changelog will read something like "New wxSmith version. Horray!!!" ;).

byo:
Wow, it seems that you're the first person who reported using wxSmith on MAC :) In fact I was worrying if it would even start on that machine. Does it show anything ? Or it sjust takes 2GB and hangs up C::B ?

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