Author Topic: The path contains too many ".." - error  (Read 5812 times)

Offline ProfesorX

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The path contains too many ".." - error
« on: May 30, 2005, 04:58:44 am »
I'm not sure if this is a bug, but sometimes when i open a project/workspace, it shows the message The path contains too many "..". Example:

Code

16:36:59: The path 'C:OgreOdeBody.h' contains too many ".."!
16:36:59: The path 'C:OgreOdeCollision.h' contains too many ".."!
16:36:59: The path 'C:OgreOdeDebugObject.h' contains too many ".."!


and so on..

The project/workspaces seems to compile correctly but this message is a little strange.

What can be the cause of this error?

Anonymous

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The path contains too many ".." - error
« Reply #1 on: June 03, 2005, 09:03:40 pm »
I'm also getting this when opening the Ogre workspace, but I'm getting it for these files:
C:cg.h, C:gl.h, C:glext.h, C:glxext.h, and C:wglext.h.

Anonymous

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The path contains too many ".." - error
« Reply #2 on: June 13, 2005, 05:57:56 pm »
Yeap, I also get the same error...

Offline rickg22

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The path contains too many ".." - error
« Reply #3 on: June 13, 2005, 06:10:19 pm »
I've noticed something while compiling some codeblocks files. I was modifying editorbase.cpp, and i got the following compilation error (warning: copying from human memory)

On "sdk/managers/../editorbase.h': blahblahblah.

I was wondering if the handling of targets and directories would have to do something with it.